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Computer Games and Simulations for Education and Exploring

Computer Games and Simulations for Education and Exploring

This course immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. We explore the design and use of games in the classroom in addition to research and development issues associated with computer–based (desktop and handheld) and non–computer–based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings.

Duration: Not defined

Level: Graduate

Certification: No

Cost: Free

Language: English

Type: Self-Paced



Please note: these courses are provided by external sources, links are not actively managed or regularly updated, content might be moved or unavailable.
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