Computer Games and Simulations for Education and Exploring
Computer Games and Simulations for Education and Exploring
This course immerses students in the process of building and testing their own digital and board games in order to better understand how we learn from games. We explore the design and use of games in the classroom in addition to research and development issues associated with computer–based (desktop and handheld) and non–computer–based media. In developing their own games, students examine what and how people learn from them (including field testing of products), as well as how games can be implemented in educational settings.
Duration: Not defined
Level: Graduate
Certification: No
Cost: Free
Language: English
Type: Self-Paced
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